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The Rombos-Blog
Remarks on (game) development
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Posts tagged ‘ipad’
Café International on
July 12, 2012
A Magnifying Glass for Cocos2D on
June 3, 2012
Prevent blurry fonts when using CCLabelTTF on
April 11, 2012
Automatically Create Icons up to iPad Retina Resolution on
March 11, 2012
Recent Posts
Unity: Debug.Log console messages with timestamp
Using Unity Toolkit 2D and LeanTween
Creating a button animation with UIToolkit (Unity)
Using Bitmap Fonts for UIToolkit (Unity)
UIToolkit for Unity
CommentCast Review
Café International
SpriteSheets — The Movie
A Magnifying Glass for Cocos2D
Prevent blurry fonts when using CCLabelTTF
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